While waiting to find out if and when the editor for TSW will be available, and hoping it will give all the flexibility and power that UE4 makes available, I have, as a neophyte, started doing some experiments to understand the power that Unreal gives us. ... continue reading »
SFM Torino – Update 3
Today I have finished the portion of the route between Pinerolo and Torre Pellice, and this branch can be said to have finally been finished.
The portion is in disuse, but I decided to make it anyway being quite short and coming from Pinerolo I would have been disappointed not to complete it. ... continue reading »